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name : context_record.h
#ifndef _SEPOL_CONTEXT_RECORD_H_
#define _SEPOL_CONTEXT_RECORD_H_

#include <sepol/handle.h>
#include <sys/cdefs.h>

__BEGIN_DECLS

struct sepol_context;
typedef struct sepol_context sepol_context_t;

/* We don't need a key, because the context is never stored
 * in a data collection by itself */

/* User */
extern const char *sepol_context_get_user(const sepol_context_t * con);

extern int sepol_context_set_user(sepol_handle_t * handle,
				  sepol_context_t * con, const char *user);

/* Role */
extern const char *sepol_context_get_role(const sepol_context_t * con);

extern int sepol_context_set_role(sepol_handle_t * handle,
				  sepol_context_t * con, const char *role);

/* Type */
extern const char *sepol_context_get_type(const sepol_context_t * con);

extern int sepol_context_set_type(sepol_handle_t * handle,
				  sepol_context_t * con, const char *type);

/* MLS */
extern const char *sepol_context_get_mls(const sepol_context_t * con);

extern int sepol_context_set_mls(sepol_handle_t * handle,
				 sepol_context_t * con, const char *mls_range);

/* Create/Clone/Destroy */
extern int sepol_context_create(sepol_handle_t * handle,
				sepol_context_t ** con_ptr);

extern int sepol_context_clone(sepol_handle_t * handle,
			       const sepol_context_t * con,
			       sepol_context_t ** con_ptr);

extern void sepol_context_free(sepol_context_t * con);

/* Parse to/from string */
extern int sepol_context_from_string(sepol_handle_t * handle,
				     const char *str, sepol_context_t ** con);

extern int sepol_context_to_string(sepol_handle_t * handle,
				   const sepol_context_t * con, char **str_ptr);

__END_DECLS
#endif
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